AI Insights · Timothy · April 2023
Top 5 Third Person Games on Android in Israel: Q1 2023
Discover the performance trends of the top 5 third-person games on the Android platform in Israel during the first quarter of 2023, based on Sensor Tower data.
In Q1 2023, the top five third-person games on the Android platform in Israel showed varied performance trends in terms of downloads, revenue, and active users. Here’s a detailed look at how each game fared:
Attack Hole - Black Hole Games
From publisher Homa, this game saw a notable increase in weekly revenue, peaking at $79 in the week of March 20. Weekly downloads were highest in mid-January, reaching 17.8K, but gradually declined to 4.9K by the end of March. Weekly active users also saw a peak in late January at 30K, before stabilizing around 16.5K towards the end of the quarter.
Published by SYBO Games, Subway Surfers maintained a steady download rate, with weekly downloads hovering around 7K. The game’s weekly revenue peaked at $458 in the week of January 9, but gradually decreased to $138 by the end of March. Active users remained strong, averaging around 350K throughout the quarter.
Snake Run Race・3D Running Game
This game from Freeplay Inc saw its weekly downloads fluctuate, starting at 9.6K in late December and ending at 4.9K in the last week of March. Weekly active users remained relatively stable, ranging between 14.1K and 16.7K throughout the quarter. Notably, the game did not generate any reported revenue during this period.
SayGames Ltd’s Race Master 3D experienced a peak in weekly downloads at 8.7K in early January, which then tapered off to around 4.5K by late February before rising again to 6.9K by the end of March. Weekly revenue fluctuated, reaching a high of $227 in early January and dipping to $1 in mid-March, before rising to $167 by the end of the quarter. Active users were consistent, averaging around 43K to 50K.
KAYAC Inc.'s game saw its highest weekly downloads at 21.6K in late December, which then declined to approximately 4.5K by the end of March. Weekly active users followed a similar trend, starting at 28.1K and stabilizing around 10.7K towards the quarter’s end. There was no reported revenue for this game during the period.
These insights highlight the dynamic nature of the mobile gaming market in Israel. For more detailed insights and data, visit Sensor Tower.